//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(136, "tPaletteColorHSV")] public struct tPaletteColorHSV { [DNAFieldAttribute(0, "float", "rgb[3]", "System.Single[]", 12, false)] public float[] rgb = new System.Single[3]; [DNAFieldAttribute(1, "float", "value", "float", 4, false)] public float value; [DNAFieldAttribute(2, "float", "h", "float", 4, false)] public float h; [DNAFieldAttribute(3, "float", "s", "float", 4, false)] public float s; [DNAFieldAttribute(4, "float", "v", "float", 4, false)] public float v; public tPaletteColorHSV() { this.rgb = default; this.value = default; this.h = default; this.s = default; this.v = default; } public tPaletteColorHSV(float[] rgb, float value, float h, float s, float v) { this.rgb = rgb; this.value = value; this.h = h; this.s = s; this.v = v; } } }