//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(161, "CollectionExport", 160)] public class CollectionExport { [DNAFieldAttribute(8, "CollectionExport", 0, "*next", "CollectionExport", true, 0)] public CollectionExport next; [DNAFieldAttribute(8, "CollectionExport", 1, "*prev", "CollectionExport", true, 8)] public CollectionExport prev; [DNAArrayAttribute(64, "char", 2, "fh_idname[64]", "System.Char[]", 64, false, 16)] public char[] fh_idname = new System.Char[64]; [DNAArrayAttribute(64, "char", 3, "name[64]", "System.Char[]", 64, false, 80)] public char[] name = new System.Char[64]; [DNAFieldAttribute(8, "IDProperty", 4, "*export_properties", "IDProperty", true, 144)] public IDProperty export_properties; [DNAFieldAttribute(4, "int", 5, "flag", "int", false, 152)] public int flag; [DNAFieldAttribute(4, "int", 6, "_pad0", "int", false, 156)] public int _pad0; public CollectionExport() { this.next = default; this.prev = default; this.fh_idname = default; this.name = default; this.export_properties = default; this.flag = default; this._pad0 = default; } public CollectionExport(CollectionExport next, CollectionExport prev, char[] fh_idname, char[] name, IDProperty export_properties, int flag, int _pad0) { this.next = next; this.prev = prev; this.fh_idname = fh_idname; this.name = name; this.export_properties = export_properties; this.flag = flag; this._pad0 = _pad0; } } }