//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(328, "ImageTile_Runtime", 12)] public class ImageTile_Runtime { [DNAFieldAttribute(4, "int", 1, "_pad", "int", false, 0)] public int _pad; [DNAArrayAttribute(8, "int", 3, "tilearray_size[2]", "System.Int32[]", 2, false, 4)] public int[] tilearray_size = new System.Int32[2]; public ImageTile_Runtime() { this._pad = default; this.tilearray_size = default; } public ImageTile_Runtime(int _pad, int[] tilearray_size) { this._pad = _pad; this.tilearray_size = tilearray_size; } } }