//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(304, "ShrinkwrapGpencilModifierData", 304)] public class ShrinkwrapGpencilModifierData { [DNAFieldAttribute(104, "GpencilModifierData", 0, "modifier", "GpencilModifierData", false, 0)] public GpencilModifierData modifier; [DNAFieldAttribute(8, "Object", 1, "*target", "Object", true, 104)] public Object target; [DNAFieldAttribute(8, "Object", 2, "*aux_target", "Object", true, 112)] public Object aux_target; [DNAFieldAttribute(8, "Material", 3, "*material", "Material", true, 120)] public Material material; [DNAArrayAttribute(64, "char", 4, "layername[64]", "System.Char[]", 64, false, 128)] public char[] layername = new System.Char[64]; [DNAArrayAttribute(64, "char", 5, "vgname[64]", "System.Char[]", 64, false, 192)] public char[] vgname = new System.Char[64]; [DNAFieldAttribute(4, "int", 6, "pass_index", "int", false, 256)] public int pass_index; [DNAFieldAttribute(4, "int", 7, "flag", "int", false, 260)] public int flag; [DNAFieldAttribute(4, "int", 8, "layer_pass", "int", false, 264)] public int layer_pass; [DNAFieldAttribute(4, "float", 9, "keep_dist", "float", false, 268)] public float keep_dist; [DNAFieldAttribute(2, "short", 10, "shrink_type", "short", false, 272)] public short shrink_type; [DNAFieldAttribute(1, "char", 11, "shrink_opts", "char", false, 274)] public char shrink_opts; [DNAFieldAttribute(1, "char", 12, "shrink_mode", "char", false, 275)] public char shrink_mode; [DNAFieldAttribute(4, "float", 13, "proj_limit", "float", false, 276)] public float proj_limit; [DNAFieldAttribute(1, "char", 14, "proj_axis", "char", false, 280)] public char proj_axis; [DNAFieldAttribute(1, "char", 15, "subsurf_levels", "char", false, 281)] public char subsurf_levels; [DNAArrayAttribute(6, "char", 16, "_pad[6]", "System.Char[]", 6, false, 282)] public char[] _pad = new System.Char[6]; [DNAFieldAttribute(4, "float", 17, "smooth_factor", "float", false, 288)] public float smooth_factor; [DNAFieldAttribute(4, "int", 18, "smooth_step", "int", false, 292)] public int smooth_step; [DNAFieldAttribute(8, "ShrinkwrapTreeData", 19, "*cache_data", "ShrinkwrapTreeData", true, 296)] public ShrinkwrapTreeData cache_data; public ShrinkwrapGpencilModifierData() { this.modifier = default; this.target = default; this.aux_target = default; this.material = default; this.layername = default; this.vgname = default; this.pass_index = default; this.flag = default; this.layer_pass = default; this.keep_dist = default; this.shrink_type = default; this.shrink_opts = default; this.shrink_mode = default; this.proj_limit = default; this.proj_axis = default; this.subsurf_levels = default; this._pad = default; this.smooth_factor = default; this.smooth_step = default; this.cache_data = default; } public ShrinkwrapGpencilModifierData( GpencilModifierData modifier, Object target, Object aux_target, Material material, char[] layername, char[] vgname, int pass_index, int flag, int layer_pass, float keep_dist, short shrink_type, char shrink_opts, char shrink_mode, float proj_limit, char proj_axis, char subsurf_levels, char[] _pad, float smooth_factor, int smooth_step, ShrinkwrapTreeData cache_data) { this.modifier = modifier; this.target = target; this.aux_target = aux_target; this.material = material; this.layername = layername; this.vgname = vgname; this.pass_index = pass_index; this.flag = flag; this.layer_pass = layer_pass; this.keep_dist = keep_dist; this.shrink_type = shrink_type; this.shrink_opts = shrink_opts; this.shrink_mode = shrink_mode; this.proj_limit = proj_limit; this.proj_axis = proj_axis; this.subsurf_levels = subsurf_levels; this._pad = _pad; this.smooth_factor = smooth_factor; this.smooth_step = smooth_step; this.cache_data = cache_data; } } }