//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(185, "bMinMaxConstraint", 88)] public class bMinMaxConstraint { [DNAFieldAttribute(8, "Object", 0, "*tar", "Object", true, 0)] public Object tar; [DNAFieldAttribute(4, "int", 1, "minmaxflag", "int", false, 8)] public int minmaxflag; [DNAFieldAttribute(4, "float", 2, "offset", "float", false, 12)] public float offset; [DNAFieldAttribute(4, "int", 3, "flag", "int", false, 16)] public int flag; [DNAArrayAttribute(64, "char", 4, "subtarget[64]", "System.Char[]", 64, false, 20)] public char[] subtarget = new System.Char[64]; [DNAFieldAttribute(4, "int", 5, "_pad", "int", false, 84)] public int _pad; public bMinMaxConstraint() { this.tar = default; this.minmaxflag = default; this.offset = default; this.flag = default; this.subtarget = default; this._pad = default; } public bMinMaxConstraint(Object tar, int minmaxflag, float offset, int flag, char[] subtarget, int _pad) { this.tar = tar; this.minmaxflag = minmaxflag; this.offset = offset; this.flag = flag; this.subtarget = subtarget; this._pad = _pad; } } }