//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(483, "SmokeModifierData", 128)] public class SmokeModifierData { [DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)] public ModifierData modifier; [DNAFieldAttribute(4, "int", 1, "type", "int", false, 120)] public int type; [DNAFieldAttribute(4, "int", 2, "_pad", "int", false, 124)] public int _pad; public SmokeModifierData() { this.modifier = default; this.type = default; this._pad = default; } public SmokeModifierData(ModifierData modifier, int type, int _pad) { this.modifier = modifier; this.type = type; this._pad = _pad; } } }