//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(437, "FreestyleEdge", 1)] public class FreestyleEdge { [DNAFieldAttribute(1, "char", 0, "flag", "char", false, 0)] public char flag; public FreestyleEdge() { this.flag = default; } public FreestyleEdge(char flag) { this.flag = flag; } } }