//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(547, "GreasePencilTimeModifierData", 320)] public class GreasePencilTimeModifierData { [DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)] public ModifierData modifier; [DNAFieldAttribute(168, "GreasePencilModifierInfluenceData", 1, "influence", "GreasePencilModifierInfluenceData", false, 120)] public GreasePencilModifierInfluenceData influence; [DNAFieldAttribute(4, "int", 2, "flag", "int", false, 288)] public int flag; [DNAFieldAttribute(4, "int", 3, "offset", "int", false, 292)] public int offset; [DNAFieldAttribute(4, "float", 4, "frame_scale", "float", false, 296)] public float frame_scale; [DNAFieldAttribute(4, "int", 5, "mode", "int", false, 300)] public int mode; [DNAFieldAttribute(4, "int", 6, "sfra", "int", false, 304)] public int sfra; [DNAFieldAttribute(4, "int", 7, "efra", "int", false, 308)] public int efra; [DNAFieldAttribute(4, "int", 9, "segments_num", "int", false, 312)] public int segments_num; [DNAFieldAttribute(4, "int", 10, "segment_active_index", "int", false, 316)] public int segment_active_index; public GreasePencilTimeModifierData() { this.modifier = default; this.influence = default; this.flag = default; this.offset = default; this.frame_scale = default; this.mode = default; this.sfra = default; this.efra = default; this.segments_num = default; this.segment_active_index = default; } public GreasePencilTimeModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, int offset, float frame_scale, int mode, int sfra, int efra, int segments_num, int segment_active_index) { this.modifier = modifier; this.influence = influence; this.flag = flag; this.offset = offset; this.frame_scale = frame_scale; this.mode = mode; this.sfra = sfra; this.efra = efra; this.segments_num = segments_num; this.segment_active_index = segment_active_index; } } }