//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(221, "CustomDataLayer")] public class CustomDataLayer { [DNAFieldAttribute(0, "int", "type", "int", 4, false)] public int type; [DNAFieldAttribute(1, "int", "offset", "int", 4, false)] public int offset; [DNAFieldAttribute(2, "int", "flag", "int", 4, false)] public int flag; [DNAFieldAttribute(3, "int", "active", "int", 4, false)] public int active; [DNAFieldAttribute(4, "int", "active_rnd", "int", 4, false)] public int active_rnd; [DNAFieldAttribute(5, "int", "active_clone", "int", 4, false)] public int active_clone; [DNAFieldAttribute(6, "int", "active_mask", "int", 4, false)] public int active_mask; [DNAFieldAttribute(7, "int", "uid", "int", 4, false)] public int uid; [DNAFieldAttribute(8, "char", "name[68]", "System.Char[]", 68, false)] public char[] name = new System.Char[68]; [DNAFieldAttribute(9, "char", "_pad1[4]", "System.Char[]", 4, false)] public char[] _pad1 = new System.Char[4]; [DNAFieldAttribute(10, "void", "*data", "void", 4, true)] public object ptr_data; [DNAFieldAttribute(11, "ImplicitSharingInfoHandle", "*sharing_info", "ImplicitSharingInfoHandle", 4, true)] public ImplicitSharingInfoHandle ptr_sharing_info; public CustomDataLayer() { this.type = default; this.offset = default; this.flag = default; this.active = default; this.active_rnd = default; this.active_clone = default; this.active_mask = default; this.uid = default; this.name = default; this._pad1 = default; this.ptr_data = default; this.ptr_sharing_info = default; } public CustomDataLayer(int type, int offset, int flag, int active, int active_rnd, int active_clone, int active_mask, int uid, char[] name, char[] _pad1, object ptr_data, ImplicitSharingInfoHandle ptr_sharing_info) { this.type = type; this.offset = offset; this.flag = flag; this.active = active; this.active_rnd = active_rnd; this.active_clone = active_clone; this.active_mask = active_mask; this.uid = uid; this.name = name; this._pad1 = _pad1; this.ptr_data = ptr_data; this.ptr_sharing_info = ptr_sharing_info; } } }