//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(607, "NodeImageLayer")] public struct NodeImageLayer { [DNAFieldAttribute(0, "int", "pass_index", "int", 4, false)] public int pass_index; [DNAFieldAttribute(1, "char", "pass_name[64]", "System.Char[]", 64, false)] public char[] pass_name = new System.Char[64]; public NodeImageLayer() { this.pass_index = default; this.pass_name = default; } public NodeImageLayer(int pass_index, char[] pass_name) { this.pass_index = pass_index; this.pass_name = pass_name; } } }