//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(198, "bSizeLimitConstraint")] public struct bSizeLimitConstraint { [DNAFieldAttribute(0, "float", "xmin", "float", 4, false)] public float xmin; [DNAFieldAttribute(1, "float", "xmax", "float", 4, false)] public float xmax; [DNAFieldAttribute(2, "float", "ymin", "float", 4, false)] public float ymin; [DNAFieldAttribute(3, "float", "ymax", "float", 4, false)] public float ymax; [DNAFieldAttribute(4, "float", "zmin", "float", 4, false)] public float zmin; [DNAFieldAttribute(5, "float", "zmax", "float", 4, false)] public float zmax; [DNAFieldAttribute(6, "short", "flag", "short", 2, false)] public short flag; [DNAFieldAttribute(7, "short", "flag2", "short", 2, false)] public short flag2; public bSizeLimitConstraint() { this.xmin = default; this.xmax = default; this.ymin = default; this.ymax = default; this.zmin = default; this.zmax = default; this.flag = default; this.flag2 = default; } public bSizeLimitConstraint(float xmin, float xmax, float ymin, float ymax, float zmin, float zmax, short flag, short flag2) { this.xmin = xmin; this.xmax = xmax; this.ymin = ymin; this.ymax = ymax; this.zmin = zmin; this.zmax = zmax; this.flag = flag; this.flag2 = flag2; } } }