//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(862, "bToolRef")] public class bToolRef { [DNAFieldAttribute(0, "bToolRef", "*next", "bToolRef", 4, true)] public bToolRef ptr_next; [DNAFieldAttribute(1, "bToolRef", "*prev", "bToolRef", 4, true)] public bToolRef ptr_prev; [DNAFieldAttribute(2, "char", "idname[64]", "System.Char[]", 64, false)] public char[] idname = new System.Char[64]; [DNAFieldAttribute(3, "char", "idname_fallback[64]", "System.Char[]", 64, false)] public char[] idname_fallback = new System.Char[64]; [DNAFieldAttribute(4, "short", "tag", "short", 2, false)] public short tag; [DNAFieldAttribute(5, "short", "space_type", "short", 2, false)] public short space_type; [DNAFieldAttribute(6, "int", "mode", "int", 4, false)] public int mode; [DNAFieldAttribute(7, "IDProperty", "*properties", "IDProperty", 4, true)] public IDProperty ptr_properties; [DNAFieldAttribute(8, "bToolRef_Runtime", "*runtime", "bToolRef_Runtime", 4, true)] public bToolRef_Runtime ptr_runtime; public bToolRef() { this.ptr_next = default; this.ptr_prev = default; this.idname = default; this.idname_fallback = default; this.tag = default; this.space_type = default; this.mode = default; this.ptr_properties = default; this.ptr_runtime = default; } public bToolRef(bToolRef ptr_next, bToolRef ptr_prev, char[] idname, char[] idname_fallback, short tag, short space_type, int mode, IDProperty ptr_properties, bToolRef_Runtime ptr_runtime) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.idname = idname; this.idname_fallback = idname_fallback; this.tag = tag; this.space_type = space_type; this.mode = mode; this.ptr_properties = ptr_properties; this.ptr_runtime = ptr_runtime; } } }