//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 01/22/2025 16:57:57 namespace BlendFile.DNA { public class Base { public Base ptr_next; public Base ptr_prev; public Object ptr_object; public Base ptr_base_orig; public int lay; public short flag; public short flag_from_collection; public short flag_legacy; public short local_view_bits; public short local_collections_bits; public char[] _pad1 = new System.Char[2]; public Base(Base ptr_next, Base ptr_prev, Object ptr_object, Base ptr_base_orig, int lay, short flag, short flag_from_collection, short flag_legacy, short local_view_bits, short local_collections_bits, char[] _pad1) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_object = ptr_object; this.ptr_base_orig = ptr_base_orig; this.lay = lay; this.flag = flag; this.flag_from_collection = flag_from_collection; this.flag_legacy = flag_legacy; this.local_view_bits = local_view_bits; this.local_collections_bits = local_collections_bits; this._pad1 = _pad1; } } }