//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 01/22/2025 16:57:57 namespace BlendFile.DNA { public class CacheFileLayer { public CacheFileLayer ptr_next; public CacheFileLayer ptr_prev; public char[] filepath = new System.Char[1024]; public int flag; public int _pad; public CacheFileLayer(CacheFileLayer ptr_next, CacheFileLayer ptr_prev, char[] filepath, int flag, int _pad) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.filepath = filepath; this.flag = flag; this._pad = _pad; } } }