//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 01/22/2025 16:57:57 namespace BlendFile.DNA { public struct ColorBand { public short tot; public short cur; public char ipotype; public char ipotype_hue; public char color_mode; public char[] _pad = new System.Char[1]; public CBData[] data = new CBData[32]; public ColorBand(short tot, short cur, char ipotype, char ipotype_hue, char color_mode, char[] _pad, CBData[] data) { this.tot = tot; this.cur = cur; this.ipotype = ipotype; this.ipotype_hue = ipotype_hue; this.color_mode = color_mode; this._pad = _pad; this.data = data; } } }