//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 01/22/2025 16:57:57 namespace BlendFile.DNA { public struct Histogram { public int channels; public int x_resolution; public float[] data_luma = new System.Single[256]; public float[] data_r = new System.Single[256]; public float[] data_g = new System.Single[256]; public float[] data_b = new System.Single[256]; public float[] data_a = new System.Single[256]; public float xmax; public float ymax; public short mode; public short flag; public int height; public float[,] co = new System.Single[2][2]; public Histogram(int channels, int x_resolution, float[] data_luma, float[] data_r, float[] data_g, float[] data_b, float[] data_a, float xmax, float ymax, short mode, short flag, int height, float[,] co) { this.channels = channels; this.x_resolution = x_resolution; this.data_luma = data_luma; this.data_r = data_r; this.data_g = data_g; this.data_b = data_b; this.data_a = data_a; this.xmax = xmax; this.ymax = ymax; this.mode = mode; this.flag = flag; this.height = height; this.co = co; } } }