//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 01/22/2025 16:57:57 namespace BlendFile.DNA { public class ImageUser { public Scene ptr_scene; public int framenr; public int frames; public int offset; public int sfra; public char cycl; public char multiview_eye; public short pass; public int tile; public short multi_index; public short view; public short layer; public short flag; public ImageUser(Scene ptr_scene, int framenr, int frames, int offset, int sfra, char cycl, char multiview_eye, short pass, int tile, short multi_index, short view, short layer, short flag) { this.ptr_scene = ptr_scene; this.framenr = framenr; this.frames = frames; this.offset = offset; this.sfra = sfra; this.cycl = cycl; this.multiview_eye = multiview_eye; this.pass = pass; this.tile = tile; this.multi_index = multi_index; this.view = view; this.layer = layer; this.flag = flag; } } }