//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 01/22/2025 16:57:57 namespace BlendFile.DNA { public struct MPoly { public int loopstart; public int totloop; public short mat_nr; public char flag; public char _pad; public MPoly(int loopstart, int totloop, short mat_nr, char flag, char _pad) { this.loopstart = loopstart; this.totloop = totloop; this.mat_nr = mat_nr; this.flag = flag; this._pad = _pad; } } }