//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 01/22/2025 16:57:57 namespace BlendFile.DNA { public class MetaElem { public MetaElem ptr_next; public MetaElem ptr_prev; public BoundBox ptr_bb; public short type; public short flag; public char[] _pad = new System.Char[4]; public float x; public float y; public float z; public float[] quat = new System.Single[4]; public float expx; public float expy; public float expz; public float rad; public float rad2; public float s; public float len; public float ptr_mat; public float ptr_imat; public MetaElem( MetaElem ptr_next, MetaElem ptr_prev, BoundBox ptr_bb, short type, short flag, char[] _pad, float x, float y, float z, float[] quat, float expx, float expy, float expz, float rad, float rad2, float s, float len, float ptr_mat, float ptr_imat) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_bb = ptr_bb; this.type = type; this.flag = flag; this._pad = _pad; this.x = x; this.y = y; this.z = z; this.quat = quat; this.expx = expx; this.expy = expy; this.expz = expz; this.rad = rad; this.rad2 = rad2; this.s = s; this.len = len; this.ptr_mat = ptr_mat; this.ptr_imat = ptr_imat; } } }