//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 01/22/2025 16:57:57 namespace BlendFile.DNA { public struct NodeBilateralBlurData { public float sigma_color; public float sigma_space; public short iter; public char[] _pad = new System.Char[2]; public NodeBilateralBlurData(float sigma_color, float sigma_space, short iter, char[] _pad) { this.sigma_color = sigma_color; this.sigma_space = sigma_space; this.iter = iter; this._pad = _pad; } } }