//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 01/22/2025 16:57:57 namespace BlendFile.DNA { public struct NodeGeometrySubdivisionSurface { public uchar uv_smooth; public uchar boundary_smooth; public NodeGeometrySubdivisionSurface(uchar uv_smooth, uchar boundary_smooth) { this.uv_smooth = uv_smooth; this.boundary_smooth = boundary_smooth; } } }