//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 01/22/2025 16:57:57 namespace BlendFile.DNA { public struct NodeImageMultiFileSocket { public short use_render_format; public short use_node_format; public char save_as_render; public char[] _pad1 = new System.Char[3]; public char[] path = new System.Char[1024]; public ImageFormatData format; public char[] layer = new System.Char[30]; public char[] _pad2 = new System.Char[2]; public NodeImageMultiFileSocket(short use_render_format, short use_node_format, char save_as_render, char[] _pad1, char[] path, ImageFormatData format, char[] layer, char[] _pad2) { this.use_render_format = use_render_format; this.use_node_format = use_node_format; this.save_as_render = save_as_render; this._pad1 = _pad1; this.path = path; this.format = format; this.layer = layer; this._pad2 = _pad2; } } }