//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 01/22/2025 16:57:57 namespace BlendFile.DNA { public struct NodeShaderTexIES { public int mode; public char[] filepath = new System.Char[1024]; public NodeShaderTexIES(int mode, char[] filepath) { this.mode = mode; this.filepath = filepath; } } }