//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 01/22/2025 16:57:57 namespace BlendFile.DNA { public struct NodeTonemap { public float key; public float offset; public float gamma; public float f; public float m; public float a; public float c; public int type; public NodeTonemap(float key, float offset, float gamma, float f, float m, float a, float c, int type) { this.key = key; this.offset = offset; this.gamma = gamma; this.f = f; this.m = m; this.a = a; this.c = c; this.type = type; } } }