//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 01/22/2025 16:57:57 namespace BlendFile.DNA { public struct TransformOrientationSlot { public int type; public int index_custom; public char flag; public char[] _pad0 = new System.Char[7]; public TransformOrientationSlot(int type, int index_custom, char flag, char[] _pad0) { this.type = type; this.index_custom = index_custom; this.flag = flag; this._pad0 = _pad0; } } }