//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 01/22/2025 16:57:57 namespace BlendFile.DNA { public class WorkSpaceLayout { public WorkSpaceLayout ptr_next; public WorkSpaceLayout ptr_prev; public bScreen ptr_screen; public char[] name = new System.Char[64]; public WorkSpaceLayout(WorkSpaceLayout ptr_next, WorkSpaceLayout ptr_prev, bScreen ptr_screen, char[] name) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_screen = ptr_screen; this.name = name; } } }