//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 01/22/2025 16:57:57 namespace BlendFile.DNA { public class bGPDlayer_Runtime { public int icon_id; public char[] _pad = new System.Char[4]; public bGPDlayer ptr_gpl_orig; public bGPDlayer_Runtime(int icon_id, char[] _pad, bGPDlayer ptr_gpl_orig) { this.icon_id = icon_id; this._pad = _pad; this.ptr_gpl_orig = ptr_gpl_orig; } } }