//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 01/22/2025 16:57:57 namespace BlendFile.DNA { public struct bNodePanelState { public int identifier; public char flag; public char[] _pad = new System.Char[3]; public bNodePanelState(int identifier, char flag, char[] _pad) { this.identifier = identifier; this.flag = flag; this._pad = _pad; } } }