//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; // Automatically generated by BlenderSharp at 01/22/2025 16:57:57 namespace BlendFile.DNA { public class bUserAssetShelfSettings { public bUserAssetShelfSettings ptr_next; public bUserAssetShelfSettings ptr_prev; public char[] shelf_idname = new System.Char[64]; public ListBase enabled_catalog_paths; public bUserAssetShelfSettings(bUserAssetShelfSettings ptr_next, bUserAssetShelfSettings ptr_prev, char[] shelf_idname, ListBase enabled_catalog_paths) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.shelf_idname = shelf_idname; this.enabled_catalog_paths = enabled_catalog_paths; } } }