//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public struct BrightContrastModifierData { public SequenceModifierData modifier; public float bright; public float contrast; public BrightContrastModifierData(SequenceModifierData modifier, float bright, float contrast) { this.modifier = modifier; this.bright = bright; this.contrast = contrast; } } }