//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public struct ColorManagedColorspaceSettings { public char[] name = new System.Char[64]; public ColorManagedColorspaceSettings(char[] name) { this.name = name; } } }