//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public class GreasePencilColorModifierData { public ModifierData modifier; public GreasePencilModifierInfluenceData influence; public char color_mode; public char[] _pad1 = new System.Char[3]; public float[] hsv = new System.Single[3]; public object ptr__pad2; public GreasePencilColorModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, char color_mode, char[] _pad1, float[] hsv, object ptr__pad2) { this.modifier = modifier; this.influence = influence; this.color_mode = color_mode; this._pad1 = _pad1; this.hsv = hsv; this.ptr__pad2 = ptr__pad2; } } }