//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public class GreasePencilThickModifierData { public ModifierData modifier; public GreasePencilModifierInfluenceData influence; public int flag; public float thickness_fac; public float thickness; public char[] _pad = new System.Char[4]; public object ptr__pad1; public GreasePencilThickModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, float thickness_fac, float thickness, char[] _pad, object ptr__pad1) { this.modifier = modifier; this.influence = influence; this.flag = flag; this.thickness_fac = thickness_fac; this.thickness = thickness; this._pad = _pad; this.ptr__pad1 = ptr__pad1; } } }