//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public struct MEdge { public int v1; public int v2; public char crease; public char bweight; public short flag; public MEdge(int v1, int v2, char crease, char bweight, short flag) { this.v1 = v1; this.v2 = v2; this.crease = crease; this.bweight = bweight; this.flag = flag; } } }