//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public struct MVert { public float[] co = new System.Single[3]; public char flag; public char bweight; public char[] _pad = new System.Char[2]; public MVert(float[] co, char flag, char bweight, char[] _pad) { this.co = co; this.flag = flag; this.bweight = bweight; this._pad = _pad; } } }