//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public struct NodeChroma { public float t1; public float t2; public float t3; public float fsize; public float fstrength; public float falpha; public float[] key = new System.Single[4]; public short algorithm; public short channel; public NodeChroma(float t1, float t2, float t3, float fsize, float fstrength, float falpha, float[] key, short algorithm, short channel) { this.t1 = t1; this.t2 = t2; this.t3 = t3; this.fsize = fsize; this.fstrength = fstrength; this.falpha = falpha; this.key = key; this.algorithm = algorithm; this.channel = channel; } } }