//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public struct NodeGeometryLinearGizmo { public int color_id; public int draw_style; public NodeGeometryLinearGizmo(int color_id, int draw_style) { this.color_id = color_id; this.draw_style = draw_style; } } }