//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public struct ThemeAssetShelf { public char[] header_back = new System.Char[4]; public char[] back = new System.Char[4]; public ThemeAssetShelf(char[] header_back, char[] back) { this.header_back = header_back; this.back = back; } } }