//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public struct bGPDtriangle { public int[] verts = new System.Int32[3]; public bGPDtriangle(int[] verts) { this.verts = verts; } } }