//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { public class bShrinkwrapConstraint { public Object ptr_target; public float dist; public short shrinkType; public char projAxis; public char projAxisSpace; public float projLimit; public char shrinkMode; public char flag; public char trackAxis; public char _pad; public bShrinkwrapConstraint(Object ptr_target, float dist, short shrinkType, char projAxis, char projAxisSpace, float projLimit, char shrinkMode, char flag, char trackAxis, char _pad) { this.ptr_target = ptr_target; this.dist = dist; this.shrinkType = shrinkType; this.projAxis = projAxis; this.projAxisSpace = projAxisSpace; this.projLimit = projLimit; this.shrinkMode = shrinkMode; this.flag = flag; this.trackAxis = trackAxis; this._pad = _pad; } } }