//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(108, "BoneCollectionMember", 24)] public class BoneCollectionMember { [DNAFieldAttribute(0, "BoneCollectionMember", "*next", "BoneCollectionMember", 8, true, 0)] public BoneCollectionMember ptr_next; [DNAFieldAttribute(1, "BoneCollectionMember", "*prev", "BoneCollectionMember", 8, true, 8)] public BoneCollectionMember ptr_prev; [DNAFieldAttribute(2, "Bone", "*bone", "Bone", 8, true, 16)] public Bone ptr_bone; public BoneCollectionMember() { this.ptr_next = default; this.ptr_prev = default; this.ptr_bone = default; } public BoneCollectionMember(BoneCollectionMember ptr_next, BoneCollectionMember ptr_prev, Bone ptr_bone) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_bone = ptr_bone; } } }