//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(99, "KeyingSet", 1264)] public class KeyingSet { [DNAFieldAttribute(0, "KeyingSet", "*next", "KeyingSet", 8, true, 0)] public KeyingSet ptr_next; [DNAFieldAttribute(1, "KeyingSet", "*prev", "KeyingSet", 8, true, 8)] public KeyingSet ptr_prev; [DNAFieldAttribute(2, "ListBase", "paths", "ListBase", 16, false, 16)] public ListBase paths; [DNAFieldAttribute(3, "char", "idname[64]", "System.Char[]", 64, false, 32)] public char[] idname = new System.Char[64]; [DNAFieldAttribute(4, "char", "name[64]", "System.Char[]", 64, false, 96)] public char[] name = new System.Char[64]; [DNAFieldAttribute(5, "char", "description[1024]", "System.Char[]", 1024, false, 160)] public char[] description = new System.Char[1024]; [DNAFieldAttribute(6, "char", "typeinfo[64]", "System.Char[]", 64, false, 1184)] public char[] typeinfo = new System.Char[64]; [DNAFieldAttribute(7, "int", "active_path", "int", 4, false, 1248)] public int active_path; [DNAFieldAttribute(8, "short", "flag", "short", 2, false, 1252)] public short flag; [DNAFieldAttribute(9, "short", "keyingflag", "short", 2, false, 1254)] public short keyingflag; [DNAFieldAttribute(10, "short", "keyingoverride", "short", 2, false, 1256)] public short keyingoverride; [DNAFieldAttribute(11, "char", "_pad[6]", "System.Char[]", 6, false, 1258)] public char[] _pad = new System.Char[6]; public KeyingSet() { this.ptr_next = default; this.ptr_prev = default; this.paths = default; this.idname = default; this.name = default; this.description = default; this.typeinfo = default; this.active_path = default; this.flag = default; this.keyingflag = default; this.keyingoverride = default; this._pad = default; } public KeyingSet(KeyingSet ptr_next, KeyingSet ptr_prev, ListBase paths, char[] idname, char[] name, char[] description, char[] typeinfo, int active_path, short flag, short keyingflag, short keyingoverride, char[] _pad) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.paths = paths; this.idname = idname; this.name = name; this.description = description; this.typeinfo = typeinfo; this.active_path = active_path; this.flag = flag; this.keyingflag = keyingflag; this.keyingoverride = keyingoverride; this._pad = _pad; } } }