//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(680, "NodeInputVector", 12)] public class NodeInputVector { [DNAArrayAttribute(12, "float", 0, "vector[3]", "System.Single[]", 3, 0)] public float[] vector = new System.Single[3]; public NodeInputVector() { this.vector = default; } public NodeInputVector(float[] vector) { this.vector = vector; } } }