//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public class Collection { public ID id; public ID ptr_owner_id; public ListBase gobject; public ListBase children; public char[] _pad0 = new System.Char[4]; public int active_exporter_index; public ListBase exporters; public PreviewImage ptr_preview; public int layer; public float[] dupli_ofs = new System.Single[3]; public byte flag; public sbyte color_tag; public char[] _pad1 = new System.Char[2]; public byte lineart_usage; public byte lineart_flags; public byte lineart_intersection_mask; public byte lineart_intersection_priority; public ViewLayer ptr_view_layer; public Collection_Runtime runtime; public Collection( ID id, ID ptr_owner_id, ListBase gobject, ListBase children, char[] _pad0, int active_exporter_index, ListBase exporters, PreviewImage ptr_preview, int layer, float[] dupli_ofs, byte flag, sbyte color_tag, char[] _pad1, byte lineart_usage, byte lineart_flags, byte lineart_intersection_mask, byte lineart_intersection_priority, ViewLayer ptr_view_layer, Collection_Runtime runtime) { this.id = id; this.ptr_owner_id = ptr_owner_id; this.gobject = gobject; this.children = children; this._pad0 = _pad0; this.active_exporter_index = active_exporter_index; this.exporters = exporters; this.ptr_preview = ptr_preview; this.layer = layer; this.dupli_ofs = dupli_ofs; this.flag = flag; this.color_tag = color_tag; this._pad1 = _pad1; this.lineart_usage = lineart_usage; this.lineart_flags = lineart_flags; this.lineart_intersection_mask = lineart_intersection_mask; this.lineart_intersection_priority = lineart_intersection_priority; this.ptr_view_layer = ptr_view_layer; this.runtime = runtime; } } }