//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public class DashGpencilModifierData { public GpencilModifierData modifier; public Material ptr_material; public char[] layername = new System.Char[64]; public int pass_index; public int flag; public int layer_pass; public int dash_offset; public DashGpencilModifierSegment ptr_segments; public int segments_len; public int segment_active_index; public DashGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, int pass_index, int flag, int layer_pass, int dash_offset, DashGpencilModifierSegment ptr_segments, int segments_len, int segment_active_index) { this.modifier = modifier; this.ptr_material = ptr_material; this.layername = layername; this.pass_index = pass_index; this.flag = flag; this.layer_pass = layer_pass; this.dash_offset = dash_offset; this.ptr_segments = ptr_segments; this.segments_len = segments_len; this.segment_active_index = segment_active_index; } } }