//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public class GreasePencilWeightProximityModifierData { public ModifierData modifier; public GreasePencilModifierInfluenceData influence; public int flag; public char[] target_vgname = new System.Char[64]; public float min_weight; public float dist_start; public float dist_end; public Object ptr_object; public GreasePencilWeightProximityModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, char[] target_vgname, float min_weight, float dist_start, float dist_end, Object ptr_object) { this.modifier = modifier; this.influence = influence; this.flag = flag; this.target_vgname = target_vgname; this.min_weight = min_weight; this.dist_start = dist_start; this.dist_end = dist_end; this.ptr_object = ptr_object; } } }