//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct NodeDenoise { public char hdr; public char prefilter; public NodeDenoise(char hdr, char prefilter) { this.hdr = hdr; this.prefilter = prefilter; } } }