//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct NodeFrame { public short flag; public short label_size; public NodeFrame(short flag, short label_size) { this.flag = flag; this.label_size = label_size; } } }