//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct NodeGeometryObjectInfo { public byte transform_space; public NodeGeometryObjectInfo(byte transform_space) { this.transform_space = transform_space; } } }