//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using BlendFile.CompatTypes; using System; namespace BlendFile.DNA { public struct NodeGeometrySimulationInput { public int output_node_id; public NodeGeometrySimulationInput(int output_node_id) { this.output_node_id = output_node_id; } } }